Learn Tuple Objects,Sets,Functions and Parameters in Python


Learn Tuple Objects,Sets,Functions and Parameters in Python

Learn Tuple Objects,Sets,Functions and Parameters in Python
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 793 MB
Duration: 2 hours | Genre: eLearning | Language: English

Learn Tuple Objects, Sets, Functions and Parameters with detail Explanations for Beginners to Expert

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Packt - JavaScript Objects - Explore and Learn about Objects


Packt - JavaScript Objects - Explore and Learn about Objects

Packt - javascript Objects - Explore and Learn about Objects
English | Size: 430.194 MB
Genre: eLearning

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Cineversity - Cinema 4D - How to Put Labels on 3D Objects Introduction


Cineversity - Cinema 4D - How to Put Labels on 3D Objects Introduction

Cineversity - Cinema 4D - How to Put Labels on 3D Objects Introduction
English | Size: 313.8MB
Category: Tutorial

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Videohive 3D Objects & Icons 21562016

Videohive 3D Objects & Icons 21562016

Videohive 3D Objects & Icons 21562016

After Effects Version CC 2018, CC 2017, CC 2016, CC 2015, CC 2014, CC, CS6
Files Included After Effects Project Files, Video Files, Image Files, Vector Files, Sound Effect Files
Universal Expressions Yes
Resolution 2000x2000
File Size 2.4GB

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Starting Out with Java From Control Structures through Objects, Global Edition


Starting Out with Java From Control Structures through Objects, Global Edition
Starting Out with Java: From Control Structures through Objects, Global Edition by Tony Gaddis
Pearson | English | 2016 | ISBN-10: 1292110651 | 1225 pages | PDF | 11.30 MB

For courses in computer programming in Java

Starting Out with Java: From Control Structures through Objects provides a brief yet detailed introduction to programming in the Java language. Starting out with the fundamentals of data types and other basic elements, readers quickly progress to more advanced programming topics and skills. By moving from control structures to objects, readers gain a comprehensive understanding of the Java language and its applications.

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Aristotle on Perceiving Objects


Aristotle on Perceiving Objects

Anna Marmodoro, "Aristotle on Perceiving Objects"
2014 | ISBN-10: 0199326002 | 304 pages | PDF | 3 MB

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Photoshop: Advanced manipulation, add & remove text, objects

Photoshop: Advanced manipulation, add & remove text, objects
Photoshop: Advanced manipulation, add & remove text, objects
.MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch
Genre: eLearning | Language: English + .VTT | Duration: 3 hours | Size: 3.07 GB

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Learn JSON with JavaScript Objects and APIs in 1 hour

Learn JSON with JavaScript Objects and APIs in 1 hour

Learn JSON with javascript Objects and APIs in 1 hour
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour | 170 MB
Genre: eLearning | Language: English

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A JavaScript Game Exercise Built from Scratch to Catch Objects

A JavaScript Game Exercise Built from Scratch to Catch Objects

A javascript Game Exercise Built from Scratch to Catch Objects
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 43M | 2.15 GB
Genre: eLearning | Language: English

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Articulated Motion and Deformable Objects


Articulated Motion and Deformable Objects

Articulated Motion and Deformable Objects: 10th International Conference, AMDO 2018, Palma de Mallorca, Spain, July 12-13, 2018, Proceedings by Francisco Jose Perales
English | PDF | 2018 | 141 Pages | ISBN : 3319945432 | 18.71 MB
This book constitutes the refereed proceedings of the 10th International Conference on Articulated Motion and Deformable Objects, AMDO 2018, held in Palma de Mallorca, Spain, in July 2018.
The 12 papers presented were carefully reviewed and selected from 26 submissions. The papers address the following topics: advanced computer graphics and immersive videogames; human modeling and animation; human motion analysis and tracking; 3D human reconstruction and recognition; multimodal user interaction and applications; ubiquitous and social computing; design tools; input technology; programming user interfaces; 3D medical deformable models and visualization; deep learning methods for computer vision and graphics; and multibiometric.

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