### cmiVFX Fusion Expressions

cmiVFX: Fusion Expressions
English | Video: h264, yuv420p, 1024x820, 499 kb/s | Audio: aac, 22050 Hz | 215 MB
Genre: Video Training

Expressions in Fusion are a mathematical equivalent to key frame animation techniques. Most of the time, mathematical animations can be spotted easily by the human eye based on repetitive movements. In order to fool the human eye, and to create a more natural motion, you must combine mathematical events by creating large expressions with many rules. This video will give you a great insight on the operation of expressions in Fusion as well as an understanding on how to create your own custom expressions to be used in other scenarios.

Contents Include:

Expression Driven Camera Shake
This first project is broken down into three parts. All three sections will cover a variety of ways of achieving similar results inside Fusion. We believe that a thorough knowledge of how things work in Fusion will allow the artist to understand how its is created in expression based mathematics. By the end of this chapter the user really walks away with an ability to start creating many intermediate expression animations.

The Function Toolkit
In this chapter we discuss the use of Mathematic functions as tools. We take a look at a group of basic math functions and explore what can be done with them. We outline the properties so we can compare the similarities among them. Then we summarize what each one is best suited for.

Inverse Square Law
This law describes the brightness of a light based on the distance at its center and the fall off from its translation away from its target. We take the time to show you how to improve upon the current 3d lighting in Fusion by creating a more natural looking lighting scheme based on mathematical equations.

PCustom Tool
In this chapter we discuss how to create equation based dynamic force animation on confetti like particles. In order to do that we move from the custom tool to the pCustom tool to show the similarities between them. Focus on simulating animation based on size and mass are stressed, while creating randomization for natural feedback.

Screenshot

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Mirror 1:

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Tags: Expressions, Fusion, cmiVFX